[Daanz-dip] Fw: Recruiting

Edi Birsan edibirsan at astound.net
Thu Sep 4 15:38:17 EST 2008


On Sep 3, 2008, at 10:32 PM, Craig & Louise Sedgwick wrote:
>  If so, would we have had any more success than you have had Edi?  
> Dropping numbers of entrants from a much larger base.

Your missing the point or more likely I am not making it very well  
which is probably more to the point.  The point of Conquest is to  
recruit new players but not for Conquest repeats.  We want them to be  
added to our social games, and to our higher interest and stand alone  
games as well as travelers.  Conquest remains a low competition to a  
no competition event for example we DISCOURAGE outsiders from  
traveling to attend.  Conquest has worked out well for us providing  
enough new people to help ease a little of the ups and downs of the  
hobby as well as large number of kids who learn to play for the first  
time and eventually come in and out of the hobby over the years.  I  
gave two examples only but there are more.


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